Sony PlayStation 2 (PS2)

Sony PlayStation 2 (PS2)

Written by: Jonty Singh

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Time to read 6 min

Introduction: Sony PlayStation 2

The PlayStation 2 (PS2), developed and marketed by Sony Computer Entertainment, launched in Japan on March 4, 2000, followed by North America on October 26, 2000, Europe on November 24, 2000, and Australia on November 30, 2000. As the successor to the PlayStation, it was part of the sixth generation of consoles, competing against Nintendo's GameCube, Sega's Dreamcast, and Microsoft's Xbox. The PS2 became the best-selling video game console ever, with over 155 million units sold worldwide, nearly tripling the combined sales of its competitors.


Announced in 1999, the PS2 featured the powerful Emotion Engine processor, co-developed by Sony and Toshiba, touted as more powerful than many personal computers at the time. It also offered backward compatibility with PlayStation games and the DualShock controller.


Upon release, the PS2 received widespread acclaim. Over its lifespan, more than 4,000 game titles were released, selling over 1.5 billion copies. In 2004, Sony introduced a slimmer and lighter version of the console, the PS2 Slim. Despite the launch of its successor, the PlayStation 3, the PS2 remained popular into the seventh generation. Production continued until early 2013, marking one of the longest lifespans for a video game console. New game releases persisted even after official support ended.

CPU MIPS R5900 Emotion Engine @294.912 MHz299 MHz (PlayStation 2 Slimline models only)
GPU
147.456 MHz Graphics Synthesizer
Display Composite video, S-Video, SCART/JP21 RGB, VGA (progressive scan capable software only), YPBPR component video/D-Terminal
Memory  32 MB of RDRAM (system RAM) 4 MB of eDRAM (video RAM)
Storage 8 MB PlayStation 2 memory card, 128 KB PlayStation memory card, 40 GB hard drive (optional, "fat" model only)
Media DVD, CD-ROM
Genaration
6th Generation of Consoles
Units Sold
>155.0 million (as of 31 March 2012)
Successor
Sony Playstation 3

Performance

The Sony PlayStation 2 (PS2) features the custom-designed 64-bit R5900 "Emotion Engine" CPU, developed by Sony and Toshiba. This CPU includes eight distinct units on a single chip: a central CPU core, two Vector Processing Units (VPU), a 10-channel DMA unit, a memory controller, and an Image Processing Unit (IPU). It interfaces with the I/O processor, graphics synthesizer, and system memory. The Emotion Engine operates at 294.912 MHz (299 MHz in later versions) and achieves 6,000 MIPS, with a floating point performance of 6.2 GFLOPS. The I/O processor, based on the original PlayStation's CPU, ensures backward compatibility.


The custom-designed "Graphics Synthesizer" GPU renders up to 75 million polygons per second and runs at 147.456 MHz. It supports a resolution of 1280 x 1024 pixels on both PAL and NTSC TVs and has a maximum color depth of 16.7 million colors. The console's real-world performance, considering advanced features, is 25 million polygons per second. The PS2 also includes two USB ports, an IEEE 1394 (Firewire) port (on earlier models), and an expansion bay for a hard disk drive necessary for certain games like Final Fantasy XI.


PS2 games are primarily distributed on DVD-ROMs, with some titles on CD-ROMs. The console can play audio CDs, DVDs, and most original PlayStation games. It supports PlayStation memory cards and controllers, though original memory cards work only with PlayStation games. The standard memory card has 8 MB of capacity with MagicGate encryption, and third-party cards offer larger storage options.


The PS2 outputs video in resolutions from 480i to 480p, with some games supporting 1080i. It supports various video standards, including composite video, S-Video, RGB, VGA, YPBPR component video, and D-Terminal. Compatible cables and an RF modulator for older TVs are available for these connections.

PlayStation 2 Review

History

Sony has kept many details of the PlayStation 2's development under wraps, but it is known that Ken Kutaragi, the chief designer of the original PlayStation, began working on the second console around the time of the first PlayStation's launch. During development, Argonaut Games, under contract with LSI Corporation, was tasked with designing a rendering chip for Sony's new console. Jez San, Argonaut's founder, later revealed that his team had no direct contact with Sony, who was also developing their own chip in-house.


By early 1997, rumors about a new PlayStation with backward compatibility, a built-in DVD player, and Internet connectivity began circulating, though Sony officially denied these claims. Despite internal trepidation about matching the success of the original PlayStation, Sony announced the PlayStation 2 on 2 March 1999. The PlayStation 2 was unveiled at the Tokyo Game Show on 20 September 1999, showcasing its capabilities with playable demos of games like Gran Turismo 2000 (later Gran Turismo 3: A-Spec) and Tekken Tag Tournament.


In the late 1990s, Sony had overtaken rivals Sega and Nintendo in the global market. In response to declining market share and financial losses, Sega launched the Dreamcast in 1998 in an attempt to regain its position.

"PlayStation 2's real-time graphics have no limitations. That's why I chose the colour black as it represents the infinity of the universe. The blue represents the intelligence and life spouting up"

Teiyu Goto

Launch & Game Availability

The PlayStation 2 (PS2) launched in March 2000 in Japan, October in North America, and November in Europe. On its first day, it generated $250 million in sales, surpassing the Dreamcast’s $97 million debut. Due to manufacturing delays, PS2 units were scarce in stores, leading some to purchase them online at high prices. The console’s success was driven by the PlayStation brand, backward compatibility, and competitive pricing. 


Sony expanded its audience by positioning the PS2 as an affordable home theater option. Despite strong competition from the Xbox and GameCube, the PS2 maintained its lead, thanks to blockbuster games and exclusive titles. Sony eventually reduced the console’s price, and while online gaming wasn’t initially emphasized, the PS2 Network Adaptor was released in 2002 to support online play. 

PlayStation 2 Top Games

Emulation & Homebrew

Emulation and homebrew development have played significant roles in extending the life and functionality of the PlayStation 2 (PS2) beyond its original capabilities. Emulation software allows users to run PS2 games on various platforms like PCs and smartphones, providing access to classic titles without the need for the original console.


PCSX2 is one of the most popular PS2 emulators, offering compatibility with a wide range of games and continuous updates to improve performance and compatibility. Other emulators like Play! and DamonPS2 have also emerged, catering to different platforms and user preferences.


Homebrew development on the PS2 involves creating custom software, games, and applications that run on the console. This community-driven effort has resulted in the creation of various tools, utilities, and indie games, expanding the PS2's capabilities beyond gaming.


Additionally, homebrew enthusiasts have developed alternative operating systems like FreeMCBoot, which allows users to run custom software directly from a memory card without modifying the console's hardware. This enables features such as cheat codes, region unlocking, and the ability to run homebrew applications and games without the need for physical discs.


Overall, emulation and homebrew development have revitalized the PS2 community, providing new ways for users to experience and enjoy the console's vast library of games while also fostering creativity and innovation within the gaming community.

Value in 2024?

Certainly! The PlayStation 2 (PS2) remains valuable even in 2024 due to its historical significance and extensive game library. Here are some key points:


Sales Records: The PS2 sold over 155 million units, making it the best-selling console ever. It holds the world record for the fastest-selling console, with over 500,000 units sold on its first day in Japan1.


Game Library: The PS2 boasts a massive game catalog of over 3,800 titles, including popular franchises like Final Fantasy and Tomb Raider. Its library covers various genres, making it a retro gamer’s dream1.


Value: A used PS2 console typically sells for $35 to $120, depending on condition. Slim models may command a slight premium over the original “fat” version2


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The Author: Nilay Srivastava

An avid PC enthusiast and a serious gamer, I am just a walking-talking advertisement of PC Masterrace. Besides computers and technology, my mind lies in the gym, lifting away from my problems one 45lb plate at a time! I use Arch BTW!

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